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This logic creates simple arbitrary 1D, 2D or 3D (geometric) objects of a specified size. These objects can be used as example data or masks during image processing. The objects are binary, which means that all pixel values are either set to one (white pixel) or zero (black pixel).
Will create an image of a geometrical object with pixel values of 1. The created shape or volume is either mass-centered or x/y/z shifted (in pixel) relative to the center of the canvas/volume.
Parameters and I/O
Here, a short introduction for the given mode should be placed. Again, state WHAT and WHY this mode us useful in not more than 2 sentences.
Parameters | Description |
Some changeable parameter | Description of this parameter |
→ and its sub-parameter | more description |
Next main parameter | and more more more |
→ and its sub-parameter | … descriptions |
Input | Description |
FirstInput | Input Description 1 |
SecondInput | Input Description 2 |
ThirdInput | Input Description 3: Optional Input in Italic |
Output | Description |
FirstOutput | Output Description |
New/Changed Header Values | Description |
headerValue1 | what does it say? how is it changed? |
headerValue2 | what does it say? how is it changed? |
headerValue3 | what does it say? how is it changed? |
headerValue4 | what does it say? how is it changed? |
Here, a short introduction for the given mode should be placed. Again, state WHAT and WHY this mode us useful in not more than 2 sentences.
Parameters | Description |
Some changeable parameter | Description of this parameter |
→ and its sub-parameter | more description |
Next main parameter | and more more more |
→ and its sub-parameter | … descriptions |
Input | Description |
FirstInput | Input Description 1 |
SecondImput | Input Description 2 |
ThridImput | Input Description 1 |
Output | Description |
FirstOutput | Output Description |
New/Changed Header Values | Description |
headerValue1 | what does it say? how is it changed? |
headerValue2 | what does it say? how is it changed? |
headerValue3 | what does it say? how is it changed? |
headerValue4 | what does it say? how is it changed? |
In this paragraph, the “HOW a logic works under the hood” and WHY someone should use it can be elaborated with higher detail. Describes a scenario in an image processing workflow where this logic can be used to solve the resulting problem. Also, wikipages, publications or anything else describing the theory behind an algorithm should be linked here, if applicable.