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eyes:logics:import [2017/06/07 15:22] bgraf |
eyes:logics:import [2017/06/07 17:47] bgraf |
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====== Import ====== | ====== Import ====== | ||
- | THIS position should be used for a brief introduction (max 2 sentences!) of the logic, stating WHAT and WHY it is doing something. | + | The import logic can be used to import any datasets of interest into the Cow. Files of the formats //.cio, .csv, .dat, .fraw, .hed, .img, .mrc, .pdb .raw and .star.// are supported. |
===== Usage ===== | ===== Usage ===== | ||
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===== FileTypes ===== | ===== FileTypes ===== | ||
- | Possible file types to be imported are: .cio, .csv, .dat, .fraw, .hed, .img, .mrc, .pdb .raw and .star. The “autodetect” option can be activated to automatically chose a defined file format. | + | Possible file types to be imported are: //.cio, .csv, .dat, .fraw, .hed, .img, .mrc, .pdb .raw and .star.// The “autodetect” option can be used to automatically chose a defined file format. |
- | Specific information about format usage is given in: http://10.208.31.31/doku.php?id=coweyes:logics:966bb531-8821-47a7-8db1-b2f8bd6864e2 (.cio, .csv, .dat, .hed, .img, .mrc and .star). | + | === .raw and .fraw files === |
- | === .raw and .fraw === | + | Micrographs in the .raw/.fraw format can be imported into the Cow |
- | Micrographs in the .raw/.fraw format can be imported into the cow | + | |
=== STAR Files === | === STAR Files === | ||
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=== Filename === | === Filename === | ||
- | See http://10.208.31.34/mediawiki/index.php/EM_File_Formats for further information. | ||
===== Concept ===== | ===== Concept ===== | ||
- | Adding external data is the start to image processing in the cow. Therefore, a central logic to handle all kinds of different input formats is needed that can import 2D and 3D structures, image stacks, pictures and anything else that is needed. This is the job of the import logic | + | Adding external data is the start to image processing in the Cow. Therefore, a central logic to handle all kinds of different input formats is needed that can import 2D and 3D structures, image stacks, pictures and anything else that is required. This is the job of the import logic. |