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gui [2017/06/12 18:27]
jschlie1
gui [2017/06/23 17:14] (current)
kbertra2 [Cow Eyes]
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 ===== Cow Eyes ===== ===== Cow Eyes =====
  
-{{ ::​cow_eyes_overwiev.png |}}+{{ :​cow_eyes_overwiev.png |}}
 \\ \\
-The basic sections of the Cow'graphical user interface (GUI) are the following:​\\+The basic sections of the Cow Eyes' graphical user interface (GUI) are the following:​\\
  
-**Workspace:​** ​To open a new project, click on the + symbol ("New Project"​) at the top-left corner of the GUI. Name your project and specify the filepath where you would like to store it. Open a new workspace ​(this is where the logics ​will be stored; see **Logics Panel**) by clicking the + symbol in the top-middle portion of the screen. To zoom, simply click on the white area in the middle of the screen ​and use the zoom bar that appears ​in the top-right portion of the screen.+**Workspace:​** ​The workspace is where logics ​are dragged ​and dropped for visual programming ​in CowEyes.
  
-**Logics Panel:** Specific functions in the Cow are arranged in //logics//, which are the basic units of the image processing workflow. Logics ​are arranged in logics ​groups according to their function ​on the left-hand side of the GUI. Logics are dragged and dropped into the Workspace for visual programming. The Logics Panel can be easily navigated with the search bar at the top of the Panel. __Note: For an in-depth explanation of a particular logic, please see the [[eyes:​logics|]]__+**Logics Panel:** Specific functions in the Cow are arranged in //logics//, which are the basic units of the image processing workflow ​and are arranged in groups according to their function. ​ Logics are dragged and dropped into the Workspace for visual programming. The Logics Panel can be easily navigated with the search bar at the top of the Panel. __Note: For an in-depth explanation of a particular logic, please see the [[eyes:​logics|]]__
  
-**Quick Access:​** ​When working with multiple tabs in the Cow, you can copy-and-paste logics ​from the History window and store them in the Quick Access window. Just go to the History box, then click and drag the desired logic into the Container above. If the logic has already been run, then it will retain the information it has processed when stored in the container.+**Quick Access:​** ​Logics that have already been run can be copied-and-pasted ​from the History window and stored ​in the Quick Access window. ​
  
-**History:​** ​To easily keep track of your workflow, every logic you use is logged in the box on the left-hand side of the GUI. This log can be easily navigated using the search bar immediately above it.+**History:​** ​Every logic you use is logged in the History window. This log can be easily navigated using the search bar immediately above it.
  
-**Properties:​** ​When a logic has been placed in the workspace, it often needs to be adjusted according to your preferences using the **Properties** window. To access this window, click on the logic in your workspace. The **Properties** window appears at the top-right corner of the GUI+**Properties:​** ​Logics ​placed in the workspace ​can be modified in the **Properties** window ​before they are run
  
 **Control Panel:** The Control Panel appears directly under the Properties Window when you are working with logics that offer interactive viewers (e.g. those used for 3D reconstructions). **Control Panel:** The Control Panel appears directly under the Properties Window when you are working with logics that offer interactive viewers (e.g. those used for 3D reconstructions).
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 +
 +=== Progress Indicators of CowEyes Logics ===
 +
 +  - **Processing complete**: When the green circle appears in an individual logic, this means that the information processing by this logic is complete. {{ ::​selection_045.png |}}
 +  - **Pause**: The yellow pause icon indicates that a logic has been paused by the user.{{ ::​selection_047.png |}}
 +  - **Error**: The red X icon means that the logic is not connected properly or that it cannot process the given input. {{ ::​selection_042.png |}}
 +  - **Awaiting input from earlier logics**: The purple icon appears when a logic is waiting for earlier logics to finish processing. No user input is required to resolve this temporary notification. {{ ::​selection_049.png |}}
 +  - **Awaiting user input**: The blue hourglass icon indicates that the logic is awaiting user input. This is a feature of [[eyes:​interactive|]] logics. After the blue hourglass icon appears, click on it and enter your desired settings in the **Properties** window. Stop the run by clicking on the stop button in the top-left corner of the **Workspace**,​ then click play. The icon will turn green when the processing is complete. {{ ::​selection_044.png |}}
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 ===== Cow Picker ===== ===== Cow Picker =====
-{{ ::​jh_overwiev_150ppi-01.png |}}+{{ :​jh_overwiev_150ppi-01.png |}}
  
 ===== Micrograph Quality Checker ===== ===== Micrograph Quality Checker =====
 +{{ :​mqc_overview.png |}}
 +