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gui [2017/06/12 18:12]
kbertra2
gui [2017/06/23 17:14] (current)
kbertra2 [Cow Eyes]
Line 1: Line 1:
-====== Graphical User Interfaces ​(GUI) ======+====== Graphical User Interfaces ======
  
-All functionality of the Cow Suite is readily accessed via the corresponding GUI. This section will provide a brief overview of what expects you while using Cow Eyes, Cow Picker or the Micrograph Quality Checker (MQC). ​+All functionality of the Cow Suite is readily accessed via corresponding GUI. This section will provide a brief overview of what expects you while using Cow Eyes, Cow Picker or the Micrograph Quality Checker (MQC). ​
  
 ===== Cow Eyes ===== ===== Cow Eyes =====
 +
 +{{ :​cow_eyes_overwiev.png |}}
 +\\
 +The basic sections of the Cow Eyes' graphical user interface (GUI) are the following:​\\
 +
 +**Workspace:​** The workspace is where logics are dragged and dropped for visual programming in CowEyes.
 +
 +**Logics Panel:** Specific functions in the Cow are arranged in //logics//, which are the basic units of the image processing workflow and are arranged in groups according to their function. ​ Logics are dragged and dropped into the Workspace for visual programming. The Logics Panel can be easily navigated with the search bar at the top of the Panel. __Note: For an in-depth explanation of a particular logic, please see the [[eyes:​logics|]]__
 +
 +**Quick Access:** Logics that have already been run can be copied-and-pasted from the History window and stored in the Quick Access window. ​
 +
 +**History:​** Every logic you use is logged in the History window. This log can be easily navigated using the search bar immediately above it.
 +
 +**Properties:​** Logics placed in the workspace can be modified in the **Properties** window before they are run. 
 +
 +**Control Panel:** The Control Panel appears directly under the Properties Window when you are working with logics that offer interactive viewers (e.g. those used for 3D reconstructions).
 +
 +
 +\\
 +
 +=== Progress Indicators of CowEyes Logics ===
 +
 +  - **Processing complete**: When the green circle appears in an individual logic, this means that the information processing by this logic is complete. {{ ::​selection_045.png |}}
 +  - **Pause**: The yellow pause icon indicates that a logic has been paused by the user.{{ ::​selection_047.png |}}
 +  - **Error**: The red X icon means that the logic is not connected properly or that it cannot process the given input. {{ ::​selection_042.png |}}
 +  - **Awaiting input from earlier logics**: The purple icon appears when a logic is waiting for earlier logics to finish processing. No user input is required to resolve this temporary notification. {{ ::​selection_049.png |}}
 +  - **Awaiting user input**: The blue hourglass icon indicates that the logic is awaiting user input. This is a feature of [[eyes:​interactive|]] logics. After the blue hourglass icon appears, click on it and enter your desired settings in the **Properties** window. Stop the run by clicking on the stop button in the top-left corner of the **Workspace**,​ then click play. The icon will turn green when the processing is complete. {{ ::​selection_044.png |}}
 +
 +
  
 ===== Cow Picker ===== ===== Cow Picker =====
 +{{ :​jh_overwiev_150ppi-01.png |}}
  
 ===== Micrograph Quality Checker ===== ===== Micrograph Quality Checker =====
 +{{ :​mqc_overview.png |}}
 +