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eyes:logics:createimage [2017/06/09 13:52]
jschlie1 created
eyes:logics:createimage [2017/06/09 14:04]
jschlie1
Line 1: Line 1:
 ====== CreateImage ====== ====== CreateImage ======
-This logic creates simple arbitrary ​1D, 2D or 3D (geometric) objects of a specified size. These objects can be used as example data or masks during image processing. The objects are binary, which means that all pixel values are either set to one (white pixel) or zero (black pixel).+This logic creates simple arbitrary 2D or 3D (geometric) objects of a specified size. These objects can be used as example data or masks during image processing. The objects are binary, which means that all pixel values are either set to one (white pixel) or zero (black pixel).
  
 ===== Usage ===== ===== Usage =====
-Will create an image of a geometrical object with pixel values of 1. The created shape or volume is either mass-centered or x/y/z shifted (in pixel) relative to the center of the canvas/​volume. ​ +Will create an image of a geometrical object with pixel values of 1. The created shape or volume is either mass-centered or x/y/z shifted (in pixel) relative to the center of the canvas/​volume, if the respective parameters are set
- +
-===== Example ==== +
-FIXME+
  
 ===== Parameters and I/O ===== ===== Parameters and I/O =====
-==== thisIsTheNameOfMode1 ==== +Several types of shapes/​volumes may be created:  
-Here, a short introduction for the given mode should ​be placed. Again, state WHAT and WHY this mode us useful in not more than 2 sentences.+ 
 +|< 100% 30% >| 
 +^ Shape                 ^ Dimensionality ^ 
 +| disc                  | 2D             |  
 +| sphere ​               | 3D             |  
 +| rectangle ​            | 2D             |  
 +| cuboid ​               | 3D             |  
 +| cylinder ​             | 3D             ​| ​
  
 |< 100% 30% >| |< 100% 30% >|