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eyes:interactive:contouring [2017/06/12 16:54]
bgraf
eyes:interactive:contouring [2017/06/12 17:56]
bgraf
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 ==== Contouring Modes ==== ==== Contouring Modes ====
 Three different modes are available for contouring, which all act on the slice of the 2D/3D stack shown in the main window: Three different modes are available for contouring, which all act on the slice of the 2D/3D stack shown in the main window:
-   * **Bezier-Mode:​** A continuous line can be drawn with the cursor by keeping the left mouse button pressed, thereby defining the boundary between particle and background-noise. ​ 
-  * **Poly-Line:​** By single mouse clicks the contouring area is connected by lines. By double-clicking the right mouse button inside the selected area the mode can be finished resulting in a clear contoured and a shaded non-contoured area.  
-  * **Drawing-Mode:​** By holding the left mouse button areas that should be excluded can be marked. ​ 
-  * **Invert-Mask:​** Invert the definition of areas to be included or excluded for the current slice. ​ 
  
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 +^ Parameters ​                ^ Description ​    ^
 +| Bezier-Mode ​ | A continuous line can be drawn with the cursor by keeping the left mouse button pressed, thereby defining the boundary between particle and background-noise. |
 +| Poly-Line | By single mouse clicks the contouring area is connected by lines. By double-clicking the right mouse button inside the selected area the mode can be finished resulting in a clear contoured and a shaded non-contoured area.| ​
 +| Drawing-Mode | By holding the left mouse button areas that should be excluded can be marked. |
 +| Invert-Mask | Invert the definition of areas to be included or excluded for the current slice. |
 +  ​
 ==== Layers ==== ==== Layers ====
 Use the plus button on the bottom left to add separate masks ("​layers"​),​ the minus button to delete selected masks. Overlapping areas of different selected masks can be combined in three different ways: //Union// (all areas of all selected masks are combined), //​Intersection//​ (only overlaps of masks are combined) and //​Difference//​ (only none overlapping parts are combined). ​ Only masks with checked boxes will be later applied for contouring of the respective slice. Use the plus button on the bottom left to add separate masks ("​layers"​),​ the minus button to delete selected masks. Overlapping areas of different selected masks can be combined in three different ways: //Union// (all areas of all selected masks are combined), //​Intersection//​ (only overlaps of masks are combined) and //​Difference//​ (only none overlapping parts are combined). ​ Only masks with checked boxes will be later applied for contouring of the respective slice.
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   * contouring several areas in one image: SHIFT + selection in //​Bezier//​-mode   * contouring several areas in one image: SHIFT + selection in //​Bezier//​-mode
   * excluding specific areas from contouring: CTRL + selection in //​Bezier//​-mode ​   * excluding specific areas from contouring: CTRL + selection in //​Bezier//​-mode ​
 +
 +===== Input =====
 +
  
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 | Io::​in ​ | Input stack of 2D images/3D volume to be contoured | | Io::​in ​ | Input stack of 2D images/3D volume to be contoured |
 | //​Io::​input::​layer//​ | Masks (layers) from previous Contouring run | | //​Io::​input::​layer//​ | Masks (layers) from previous Contouring run |
 +
 +
 +===== Output =====
  
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