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eyes:coordinatesandconventions [2017/06/08 10:36]
jschlie1 created
eyes:coordinatesandconventions [2017/06/08 10:47] (current)
jschlie1
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-======The CowEyes Coordinate System======+====== The CowEyes Coordinate System====== 
 +===== General definitions ===== 
 +The cow coordinate system is a right handed coordinate system, where - while looking on the screen - the x-axis points to the right, the y-axis points downwards and the z-axis point into the screen away from the user. 
  
-The cow coordinate system is a right handed coordinate system, where looking on the screen the x-axis points to the right, the y-axis points down and the z axis point into the screen+{{:​eyes:​coordinatesystem.png}} 
  
-{{ :​coweyes:​coordinatesystem.png?direct |}} +The rotation of an object is defined as a counter clockwise rotation. However, since the coordinate system is viewed from the back, the rotation appears as what is normally known as clockwise.
  
-The rotation of an object is defined as a counterclockwise ​rotation. However since the coordinate system is viewed from the back the rotation appears as what is normally known as clockwise.+{{:eyes:counterclockwise.png}}   
  
-{{ :​coweyes:​counterclockwise.png?​direct |}}    
- 
- 
-====== Rotation Conventions and Coordinate system ====== 
 ===== Coordinate System with Rotation ===== ===== Coordinate System with Rotation =====
-{{:coweyes:​coordinatesystemrotation.png|}}+{{:eyes:​coordinatesystemrotation.png}}
  
 Shown is the Coordinate system with rotation directions. Shown is the Coordinate system with rotation directions.
  
 ===== Image Placement ===== ===== Image Placement =====
-{{:coweyes:​imagecoordinatesystem.png|}}+{{:eyes:​imagecoordinatesystem.png}}
  
 Shown is the how an image is placed into the coordinate system.\\ Shown is the how an image is placed into the coordinate system.\\
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 The rotation center is marked in the middle of the image. The rotation center is marked in the middle of the image.
  
-===== Definition of Coordinate Axes=====+===== Definition of Coordinate Axes =====
   * X-Axis (Axis of abscissas) from left to right   * X-Axis (Axis of abscissas) from left to right
   * Y-Axis (Axis of ordinates) from top to bottom   * Y-Axis (Axis of ordinates) from top to bottom
   * Z-Axis (Axis of applicants) from front to back   * Z-Axis (Axis of applicants) from front to back
  
-===== Euler Convention=====+===== Euler Convention =====
 **ZXZs** **ZXZs**
  
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   - Gamma (γ) rotation around static global Z-Axis   - Gamma (γ) rotation around static global Z-Axis
  
-===== Rotation=====+===== Rotation =====
   * Rotations use the right hand thumb rule.   * Rotations use the right hand thumb rule.
   * If right thumb points along an axis, then curved fingers point in the positive direction of rotation.   * If right thumb points along an axis, then curved fingers point in the positive direction of rotation.
   * The rotation center is the center of the image.   * The rotation center is the center of the image.