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eyes:coordinatesandconventions [2017/06/08 10:43] jschlie1 |
eyes:coordinatesandconventions [2017/06/08 10:46] jschlie1 |
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====== The CowEyes Coordinate System====== | ====== The CowEyes Coordinate System====== | ||
- | + | ===== General definitions ===== | |
- | The cow coordinate system is a right handed coordinate system, where looking on the screen the x-axis points to the right, the y-axis points down and the z axis point into the screen. | + | The cow coordinate system is a right handed coordinate system, where - while looking on the screen - the x-axis points to the right, the y-axis points downwards and the z-axis point into the screen away from the user. |
{{:eyes:coordinatesystem.png}} | {{:eyes:coordinatesystem.png}} | ||
- | The rotation of an object is defined as a counterclockwise rotation. However since the coordinate system is viewed from the back the rotation appears as what is normally known as clockwise. | + | The rotation of an object is defined as a counter clockwise rotation. However, since the coordinate system is viewed from the back, the rotation appears as what is normally known as clockwise. |
{{:eyes:counterclockwise.png}} | {{:eyes:counterclockwise.png}} | ||
- | + | ===== Rotation Conventions ===== | |
- | ===== Rotation Conventions and Coordinate system ===== | + | |
==== Coordinate System with Rotation ==== | ==== Coordinate System with Rotation ==== | ||
{{:eyes:coordinatesystemrotation.png}} | {{:eyes:coordinatesystemrotation.png}} |